High Poly

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Here is the high poly version of the Duran model I recently rendered. I added the extra details like more folds on the pants and texture with Mudbox.

Normal Displacement...

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Next week, I'm gonna post some picts of the Duran model with normal and displacement mapping added on to it. Gotta love that Mudbox...

WTF: A Random Story

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Here's something I did for the final of my animation class. I wish I had more time to add sounds.