Progress...

0 comments
Some progress on a model I'm texturing. Gotta love the shoes.

 

Stuff from motion graphics class.

0 comments
Here's some other stuff I did at a motion graphics class this semester. I'm thinking of taking it again next semester.

Spaceman and more

0 comments
After a week of sleeping at 3am, I finally finished this for a motion graphics class



The video is shaped like that because it's for a planetarium dome. It had to limit the amount of camera zoom and full screen rotation in the project because I risk making the audience dizzy.

Meanwhile, I've been making some progress with texturing and modeling something I've been working on for a while. I managed to model some goggles for the face. I already made the textures for the hair but I'm still experimenting on how the hair should look.



New stuff

0 comments
It's been too long since my last post. Here's some stuff I've been working on lately. There are some rerenders since I need to update my portfolio.










High Poly

0 comments
Here is the high poly version of the Duran model I recently rendered. I added the extra details like more folds on the pants and texture with Mudbox.

Normal Displacement...

0 comments
Next week, I'm gonna post some picts of the Duran model with normal and displacement mapping added on to it. Gotta love that Mudbox...

WTF: A Random Story

0 comments
Here's something I did for the final of my animation class. I wish I had more time to add sounds.


Animation from class

0 comments
The following are some animation sequences I made in class. I'm actually in class as I type this. hehe. Kool Aid Man rig is by Morris Mozingo. I dunno who did the character rig in both of the animation sequences.




Demo Reel

0 comments
Here is my demo reel with model rotations of the stuff I posted here.



Music used is "We Are Finally Cowboys" from the No More Heroes OST.

I am definitely taking some video editing classes this fall. Gotta make sure my next demo reel looks more professional than this.

Duran

0 comments
I've done enough weight paints that I can pose the Duran character model now. I should texture that sword as soon as possible.

Duck

0 comments
I rerendered an old character model I made several years ago. Gotta love that mental ray.



Tunnel Armor

1 comments






Now to get to texturing the damn thing.

New layout again...

0 comments
I think I'll stick with this one although I just made it harder to log into my own blog. Damn

I'm finishing the Duran and Armor Tunnel model this week. Picts to come.

Girly Blogger

0 comments
Apparently this blog template was made by "Girly Blogger". I did not notice that until I scrolled all the way down my blog. No, that doesn't make me less of a man. heheh.

I'm still experimenting and looking through blog templates. Chances are that I'm not gonna settle with this template.

Livin' on a Prayer

0 comments
Note to self: Do not select "Livin' on a Prayer" by Bon Jovi near the end of a karaoke session. It will easily wear out everyone's vocal cords, especially the chorus part of the song.

Some more progress....

1 comments
Just more progress on the Tunnel Armor model...



Here is the original boss character I'm modeling.

Progress

0 comments


Here's the FFVI boss character model I'm working on so far. It's the Tunnel Armor boss from the Celes scenario in the early part of the game. As for the Duran model, I'm still trying to figure out the wonderfully annoying world of weight painting. I can make the upper body bend foward and back, but not rotate without it looking all funny. Damn.

Working on something new...

0 comments


It's part of a boss character from Final Fantasy VI. I also noticed I've been rendering and taking screen shots of my stuff from this 3/4 angle. I need to stop doing that.

Painting skin weights...

0 comments
.... and it begins.... oh God...

Mudbox

0 comments
I'm currently taking a Mudbox class for the semester. Mudbox is a digital sculpting software like Zbrush but without the crazy learning curve although Zbrush has a bigger following and more features. Here's something I'm working on in class. I think when I color it, I'll put make up on him to make him look like the joker.

Next thing to model

0 comments
I've decided I'm gonna model something from Final Fantasy VI. Probably a boss character.

Oh btw, that Duran character from the previous post is copyright by Square Enix originally designed by Nobuteru Yuuki. Gotta give credit where it is due. Slightly different but finished model to be posted on Monday.

Almost done

1 comments
Almost done with this model. It's Duran from Seiken Densetsu 3. I just need to add some small details here and there (like what is holding up his belt? haha)



After this, I'm gonna go model something challenging.... Maybe a Magitek Armor?

First!

0 comments
First post. I'll put something I made in my digital sculpting class soon. I'll post something new every week.